Doss, a BM Hunter, and Walka, a Holy Paladin, are currently the top Arena 2's team in the World. They are currently rated 2152. This is quite an accomplishment for Hunter's even though we are still underrepresented overall in the top 100 in 2's at the moment.
BM Hunters are going to be getting a big nerf come patch (Readiness no longer affecting Bestial Wrath), and that Viper sting will no longer own Retribution Paladins (percentage based mana drains). These 2 big nerfs will definitely have an effect on the PvP prowess of Hunters. It will be interesting to see what other specs Hunters will come up with to compete in PvP (especially considering the new Explosive Shot).
Interesting PTR developments:
* Master's Call now remove all root and movement impairing effects from itself and its target, and causes your pet and its target to be immune to all such effects for 4 sec. (Old - Didn't affect pet)
* Arcane Shot mana cost has been reduced from 7% of base mana to 5% of base mana for higher ranks. From 10% of base mana to 7% of base mana for lower ranks.
* Explosive Shot have been greatly increased but the ability doesn't deal AE damage anymore. (Rank 4: You fire an explosive charge into the enemy target, dealing [ 18% of RAP + 476 ] Fire damage. The charge will blast the target every second for an additional 2 sec.)
* Spore Cloud (Rank 6) range has been increased from 5 yards to 6 yards.
Glyph of Mend Pet: Now gives +20 Happiness per tick in addition to the 20 on initial application.
Aspects are back on the regular GCD.
Bestial Wrath is now off the GCD.
Scorpid Poison is now using the same spell AP ratio that others are using (~4.28%) rather than the 5% we modeled previously (the spreadsheet uses 5%). I think that is what they meant in the patch notes about making it the same as other abilities.
So it looks like Rake and Scorpid Poison come out of this pretty well intact.